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 Post subject: Call_Of_Duty_Black_Ops_USA_WII-PLAYME
PostPosted: 11-09-2010 05:53 PM 
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Joined: 08-28-2006 12:55 AM
Posts: 56

Foldername: Call_Of_Duty_Black_Ops_USA_WII-PLAYME
Disc Size: 1


Gamespot URL: http://www.gamespot.com/wii/action/callofduty7workingtitle/index.html
IGN URL: http://wii.ign.com/objects/143/14349503.html
IGN Rating: N/A
Release Date: November 9, 2010
Genre: Shooter
Plot:
Hear the call of duty once again with this seventh entry in this blockbuster first-person shooter franchise. Call of Duty: Black Ops takes you deep behind enemy lines into the world of deniable operations as a member of an elite special forces unit engaging in covert warfare, classified operations, and explosive conflicts across the globe. With access to a variety of exclusive weaponry and equipment, your actions will tip the balance during the most dangerous time period mankind has ever known.




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 Post subject: Re: Call_Of_Duty_Black_Ops_USA_WII-PLAYME
PostPosted: 11-09-2010 05:54 PM 
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Joined: 08-28-2006 12:55 AM
Posts: 56
hmm... I tried everything I can think of...can't seem to get it past the loading screen.

Using cIOS 223 and Uloader and Neogamma.

anyone have a trick to get this working?


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 Post subject: Re: Call_Of_Duty_Black_Ops_USA_WII-PLAYME
PostPosted: 11-10-2010 03:50 AM 
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Joined: 11-10-2010 03:39 AM
Posts: 1
here is what I did:

my wii has cIOS 249 rev 19 installed and uLoader 4.9d (i think, i know its 4.9 summat)

went here and downloaded uLoader 5.1E

http://www.wiihacks.com/software-backup ... ermes.html

in archive there is cIOS installer

and re-installed

cIOS 222 base 38 (only choice)
cIOS 223 base 57
cIOS 224 base 57

then loaded up my uLoader 4,9 summat, changed config to cIOS 224

and then IT WORKS!!!!!! :-)

hope that helps


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 Post subject: Re: Call_Of_Duty_Black_Ops_USA_WII-PLAYME
PostPosted: 11-10-2010 07:39 AM 
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Joined: 05-13-2002 05:47 AM
Posts: 13660
Location: VCDQ Bunker
To partially confirm Sworlie's post... Apparently both NTSC and PAL versions work fine if you're using IOS57 as the base of your cIOS (and apparently Waninkoko's cIOS copes better with this game than Hermes cIOS). So, if you're struggling - install Waninkoko cIOS r20 with IOS57 as base IOS.

I've not tested it though, I'm still busy playing Goldeneye :)


::EDIT:: Also, apparently Waninkokos cIOS doesn't support NTFS loading so you might *have* to use Hermes (like I do). The game loads with Hermes cIOS using IOS57 as a base but I don't know if the multiplayer works or not... Yet!

::EDIT 2:: Confirmed LOADING BUT NO ONLINE PLAY (just doesn't connect) using Hermes cIOS/57... So if you're not using NTFS for loading, go with Waninkoko's

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 Post subject: Re: Call_Of_Duty_Black_Ops_USA_WII-PLAYME
PostPosted: 08-06-2012 08:48 PM 
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Joined: 08-06-2012 08:40 PM
Posts: 3
Using cIOS 223 and Uloader and Neogamma.

anyone have a trick to get this working?

mod edit:::no spam links sorry -z

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 Post subject: Re: Call_Of_Duty_Black_Ops_USA_WII-PLAYME
PostPosted: 08-07-2012 10:15 AM 
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Joined: 05-13-2002 05:47 AM
Posts: 13660
Location: VCDQ Bunker
^Just grab and install the latest cIOS using ModMii. Tell it to generate a cIOS and to use a base IOS of 57 and pick a "spare" IOS slot for it to install to (cIOS252 for example) then install the resulting wad with a wad manager. In your loader, set it to load using that new cIOS for that game and you should be fine.

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I'm terrible at games but own a Wii U... PM me if you want to kick my ass.


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